﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
  <Asset Type="FlanProjectData.Characters.Player">
    <Name>Cless</Name>
    <IdleAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Players\Cless</SpriteTextureAsset>
      <FramePerSecond>0.3</FramePerSecond>
      <IsLooping>true</IsLooping>
      <FrameList>
        6 147 53 45
        71 147 47 46
        128 141 41 52
      </FrameList>
    </IdleAnimation>
    <WalkAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Players\Cless</SpriteTextureAsset>
      <FramePerSecond>0.5</FramePerSecond>
      <IsLooping>true</IsLooping>
      <FrameList>
        8 211 50 45
        67 211 48 46
        123 211 48 46
        178 211 49 45
      </FrameList>
    </WalkAnimation>
    <AttackAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Players\Cless</SpriteTextureAsset>
      <FramePerSecond>0.1</FramePerSecond>
      <IsLooping>false</IsLooping>
      <FrameList>
        7 502 61 45
        77 488 43 58
        136 498 54 47
        136 498 54 47
        136 498 54 47
      </FrameList>
      <WeaponRectangles>
        0 0 0 0
        61 194 12 10
        113 191 20 17
        179 192 20 12
        0 0 0 0
      </WeaponRectangles>
    </AttackAnimation>
    <OnHitAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Players\Cless</SpriteTextureAsset>
      <FramePerSecond>1</FramePerSecond>
      <IsLooping>false</IsLooping>
      <FrameList>
        333 266 45 54
      </FrameList>
    </OnHitAnimation>
    <DeathAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Players\Cless</SpriteTextureAsset>
      <FramePerSecond>1</FramePerSecond>
      <IsLooping>true</IsLooping>
      <FrameList>
        340 416 46 26
      </FrameList>
    </DeathAnimation>
    <VictoryAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Players\Cless</SpriteTextureAsset>
      <FramePerSecond>0.3</FramePerSecond>
      <IsLooping>true</IsLooping>
      <FrameList>
        9 2504 41 52
        60 2508 47 46
        125 2503 35 50
        175 2496 40 57
        237 2489 55 66
        307 2508 55 48
        378 2507 40 51
        434 2505 47 46
        20 2595 36 47
        20 2595 36 47
      </FrameList>
    </VictoryAnimation>
    <RunAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Players\Cless</SpriteTextureAsset>
      <FramePerSecond>0.5</FramePerSecond>
      <IsLooping>true</IsLooping>
      <FrameList>
        4 278 60 38
        70 279 60 36
        137 278 60 39
        203 279 60 37
      </FrameList>
    </RunAnimation>
    <SpellcastAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Players\Arche</SpriteTextureAsset>
      <FramePerSecond>0.5</FramePerSecond>
      <IsLooping>true</IsLooping>
      <FrameList>
        418 85 50 46
        483 86 50 45
      </FrameList>
    </SpellcastAnimation>
    <EndSpellcastAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Players\Arche</SpriteTextureAsset>
      <FramePerSecond>0.5</FramePerSecond>
      <IsLooping>true</IsLooping>
      <FrameList>
        541 86 50 43
      </FrameList>
    </EndSpellcastAnimation>
    <DefenseAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Players\Cless</SpriteTextureAsset>
      <FramePerSecond>1</FramePerSecond>
      <IsLooping>false</IsLooping>
      <FrameList>
        338 205 39 42
      </FrameList>
    </DefenseAnimation>
    <OnStartLookDirection>1</OnStartLookDirection>
    <BaseStats>
      <MaxHealthPoints>756</MaxHealthPoints>
      <MaxManaPoints>0</MaxManaPoints>
      <Strength>15</Strength>
      <Resistance>50</Resistance>
      <Intelligence>30</Intelligence>
      <Accuracy>50</Accuracy>
      <AttackSpeed>50</AttackSpeed>
      <MovementSpeed>80</MovementSpeed>
      <DefendPercentage>50</DefendPercentage>
    </BaseStats>
    <Skills></Skills>
    <Portrait>
      <SpriteTextureAsset>Sprites\CombatCharacters\Players\Portraits\PortraitCless</SpriteTextureAsset>
    </Portrait>
  </Asset>
</XnaContent>
